Redshift Render for 3dsMax - Cinema4D - Houdini - Maya 3.0.16
Redshift or Redshift Render is the rendering engine, GPU acceleration, powerful, built to meet the specific needs of the production premium contemporary. Redshift Rendering Technologies, Inc. was founded in early 2012 in Newport Beach, California with the goal of developing a renderer GPU acceleration, the quality produced with the support for the technical global illumination bias which until now still maintain in the field only the CPU.
Use texture bitmaps without losing the system. Therefore, it works in conjunction with 3dsMax - Cinema4D - Houdini - Maya. Support a plugin like that for lifetime. This is a standalone application that can easily integrate with the app trial version other. You may not need any license to install the plugin support. In this application, the use of 2D and 3D software different to get results and better opportunities.
Redshift Render very flexible because it is biased. It is a great support for the pipe production and work processes, and right from the start, it has allowed support the work stronger. Redshift developed based on the needs of the production high level to support the personal and film creation in almost every scale. It allows you to have many different ways to calculate the images to be displayed last and it allows the artist speeds up the process work.
The features of the Redshift Render
- A professional tool and high standard with the screen beautiful sky
- Support 10 million stars and a million SKY deep well that there are 500,000 asteroids.
- Control and support the position and movement of the head start on the sky.
- Redshift supports 2 step, blurring, distortion and blur transform many steps.
- Assistance rendered OpenVDB in the 3D tools and support light can work around them.
- Now, Support sunlight nature and physics and the sky.
- Support VR software to the production sphere.
- Support deeper and LayR EXR for synthetic 3d.
- The tools to create the ball and the components such as puzzle - blur, depth, motion vectors and more.
- Have much effect the lens physics such as ISO, shutter, vignette, color balance and depth of field, the photo has texture.
- Full environment for the presentation start 2d and 3D.
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