Topogun 3 Build 27840
Topogun is a 3D modeling software mainly used to reconstruct 3D models. In today's 3D graphics, high-quality 3D models, due to their nature, often have millions of polygons. This is because most 3D models today are created from real-world scanned models or they are digital sculptures, created using a brush-based 3D sculpting application.
The reconstruction functions in TopoGun will help you modify and/or recreate the boundary flow of your digital 3D models. Many artists today create....
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Topogun is a 3D modeling software mainly used to reconstruct 3D models. In today's 3D graphics, high-quality 3D models, due to their nature, often have millions of polygons. This is because most 3D models today are created from real-world scanned models or they are digital sculptures, created using a brush-based 3D sculpting application.
The reconstruction functions in TopoGun will help you modify and/or recreate the boundary flow of your digital 3D models. Many artists today create their ideas as 3D models, using brush-based sculpting applications. They often start from basic primitive objects, such as cubes. At a certain point, they need to redo the topology of their model.
Features of Topogun
- Dedicated Retopology Tools: TopoGun's tools are specifically designed to edit and create new topology on 3D scanned meshes or high-resolution digital sculptures.
- Automatic Retopology: Along with established retopology tools, TopoGun comes with automatic retopologizing features.
- High performance: Unlike any other 3D package, TopoGun is a dedicated standalone application, intended from the start for retopology, high-resolution mesh processing and map baking.
- It was designed from the ground up with performance in mind.
- Maps Baking: TopoGun contains an advanced and fast map baking module, used to transfer all high-resolution details to retopologized, lowpoly meshes.
- Friendly interface: TopoGun's interface is simple, easy to understand and easy to customize.
- Subdivision Surfaces: TopoGun can help you restore all the details the original mesh had using the Subdivision feature.
- Morpher feature: The Morpher feature is used to update the retopologized mesh when the reference mesh is modified.
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