rTexPacker 5.5
rTexPacker is a powerful tool for packing sprites or fonts into an atlas, aiming to improve drawing performance in games. Multiple sprites can be automatically arranged (packed) into a larger image, as can multiple text characters of a font. The packing method can be configured with several options such as packing algorithm, spacing, and margins between images. Many attributes can be configured for each sprite, such as cropping, origin points, or even basic colliders. With rTexPacker, you....
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rTexPacker is a powerful tool for packing sprites or fonts into an atlas, aiming to improve drawing performance in games. Multiple sprites can be automatically arranged (packed) into a larger image, as can multiple text characters of a font. The packing method can be configured with several options such as packing algorithm, spacing, and margins between images. Many attributes can be configured for each sprite, such as cropping, origin points, or even basic colliders. With rTexPacker, you can easily package sprites and export atlas information in various formats (XML, JSON, CODE, etc.).
Features of rTexPacker
- Packaging sprites and font characters into an atlas
- Configuring packing algorithms and rules
- Setting spacing, padding, and alpha clipping for sprites
- Supports manual sprite positioning in atlas
- Edit sprite root, exported with atlas
- Define sprite collision areas, exported with atlas data
- Font creation options: Size, SDF font, fixed font height, monospace
- Import custom Unicode character sets from UTF-8 files
- Automatically remove duplicate Unicode character sets
- Atlas display options: Zoom, Move, Background, Fill
- Multiple UI styles available, including the new Genesis style
- Load/Save a self-contained, portable .rtp file with ALL atlas data
- Load sprites from multiple image formats: .png, .qoi, .tga .jpg
- Load sprites from font files: .ttf, .otf
- Automatically load unique font codes: .txt, .md, .list
- Export atlas descriptions as: Text (.rtpa), binary (.rtpb), .json, .xml, and code (.h)
- Export atlas images as: .png, .qoi, .dds, and .raw
- Automatically export atlas descriptions as binary PNG blocks: rTPb
- Export missing font point codes from the requested list
- Provides multiple usage examples for loading: .rtpa, .rtpb, rTPbp PNG blocks, and .h code.
- Maximum atlas size up to 16384x16384 pixels
- Application configuration is automatically saved and editable
- Command-line support for batch sprites and font packing
- Completely portable (a single file, no dependencies)
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