Softwares Solid Angle Katana to Arnold 3.2/3.5 to Arnold 3.0.2.0

Solid Angle the Katana to Arnold provides a bridge to the renderer Arnold from the inside interface Katana standard. Arnold originally developed cooperation with Sony Pictures, and now the the main of it is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold is the main production for dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. Solid Angle the Katana to Arnold The features of the....

Solid Angle the Katana to Arnold provides a bridge to the renderer Arnold from the inside interface Katana standard. Arnold originally developed cooperation with Sony Pictures, and now the the main of it is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold is the main production for dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle the Katana to Arnold

The features of the Solid Angle Katana to Arnold

  • Integrated naturally with the button, Katana, perspective and scenario.
  • Translation scene, multi-threaded, made by Geolib3 in the Katana 2.
  • Pack Arnold, shader and plugin to have the smoothest experience.
  • Support for series Arnold 4.2.x latest.
  • Improve interactivity to the direct producers (IPR) allows the change of interface is a quick preview.
  • The export volume OpenVDB extremely fast.
  • Network shader.
  • Works with the shading of the Tuesday and the procedure output (for hair, etc.).
  • Exporting results and AOV, including the Deep EXR.
  • Support type position curve in the Katana to your hair.
  • Many types of light and light filters are supported, as well as interactive modification of lights
  • The parameter object and the options global more consistent with what is available in Arnold.
  • Improved documentation in Katana (file, args).
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